Interactive Supercomputing Inc. launches a multi-author blog to provide scientists, engineers and analysts new insights on how to solve problems faster with high performance computing (HPC).
The new Parallel Lounge blog aims to be an online resource for researchers seeking the latest in parallel programming approaches and HPC applications. The blog features regular contributions on a mix of real-world case studies of leading research institutions, YouTube video interviews, parallel programming constructs, and productivity in high performance computing. Recent topics have ranged from “Performance Tuning 101: Client-Server Communications and Vectorization” to trade-offs among approaches to accelerate Python and MATLAB® applications.
Blog contributors will include, among others:
§ ISC CEO Bill Blake, who brings to the blog more than two decades of senior executive experience in developing high performance computing systems at companies such as Netezza and Compaq.
§ MIT Professor Alan Edelman, a preeminent authority on HPC and numerical algorithms with parallel computing experience from organizations such as Thinking Machines.
§ Steve Reinhardt, ISC’s vice president of joint research, who works closely with the nation’s top research organizations in finding new ways to make high performance computing easier, more productive and more accessible to technical computing users. Steve’s accomplishments span the development of the first UNIX-based supercomputers at Cray Research Inc. to the pioneering of shared- and distributed-memory parallel programming environments.
§ Viral Shah, a member of ISC Research, who recently received his PhD at UC Santa Barbara in the area of parallel sparse matrix and graph algorithms.
“The HPC industry is in a critical stage of hyper-evolution, thanks to the proliferation of low-cost, standard multicore processing chips, Linux and new programming tools and techniques that make HPCs accessible to anyone,” said Blake. “While our blog is obviously tied with our company, we believe anyone involved in parallel computing will find something of value from our stable of experts.”
About Interactive Supercomputing
Interactive Supercomputing (ISC) launched in 2004 to commercialize Star-P, an interactive parallel computing platform. With automatic parallelization and interactive execution of existing desktop simulation applications, Star-P merges two previously distinct environments - desktop computers and high performance servers - into one. Based in Waltham, Mass., the privately held company markets Star-P for a range of biomedical, financial, and government laboratory research applications.